Su-85 & Su-100 ran out of all AP & APCR ammo. KV-1, IS1 & IS2 ran out of all AP & APCR ammo, even after being manually restocked twice by supply trucks. After finishing the mission my main difficulty beside the last 2 waves of heavys was running out of ammo.ĥ/8 AT guns ran out of ammo. Not concentrated at one flag/point.ītw I finaly finished the mission. And the battlefield was accross the entire length of the map. Both wave defensive missions, Sevestopol mission is brutally harder, but it was "fun" because you had a ton of different units at your disposal to come up with different tactics. They take away the late 76/85/100 AT guns, arty, mines, heavy infantry, special vehicles, ect to make the mission harder.Ĭompare this mission to the Sevastopol mission in MoW. The heaviest AT for the Soviets is the 57mm which can't do anything to the heavier tanks. Originally posted by Bloodhun23:I think they forgot to add the Soviet heavy AT gun for the Leningrad mission. At least there you had some good AT guns and tons of mine layers/engineers. But this is on a whole other level of rediculous. I'm at wave 09/10-10/10 and I have 10 Jagdpanther wrecks, 15 Tiger wrecks, 20 Panther wrecks, numerous Jagdpanzer IV wrecks, Too many to count-Panzer III/IV wrecks to the point where new enemy tank waves use the corpses of the old tanks as bumper cars/pinballs flipping them over like cardboard boxes (tiger drives at my base fipping a Panzer 3 over his head) preventing my AT guns from getting a shot off at them.įor the record I Finished MoW Sevastopol mission on hard. So the only way to balance these missions is to throw stupid amounts of enemy units at you until you lose? It just looks soooo dumb and breaks the game later on in the mission. You have to hold out with 3-4 tanks, 2 TD, 4-6 AT Guns and a handful of infantry against 400-500 tanks? Really? And, for some stupid reason you're only infantry reinforcments are "Tank crews" and "AT infantry"? Why? Where's the high caliber AT guns? Heavy tanks? Tank destroyers? various infantry you can't call in? Why have this "Artificial" difficulty? If it was in any way balanced it would at least be fun. seems so dumb I don't see the point in these. Just started the Soviet Skirmish mission 2: Leningrad.
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